Superliminal: A Comprehensive Walkthrough to Conquer This Mind-Bending Puzzle Game
Prepare for a perspective-altering journey through the dreamscape of Superliminal! This walkthrough provides a detailed solution for each puzzle, guiding you through the game's nine levels. Remember, death is impossible; this is all within your mind. Use the practice room to master the core mechanic: object size changes based on your viewing distance. Closer view = smaller object; further view = larger object. You can also create objects by aligning their visual components.
Level 1: Induction
This level introduces the fundamental game mechanics.
- Puzzle 1: Sign the contract (optional) and proceed to the next room.
- Puzzle 2: Practice with the objects, then shrink the chess piece to pass.
- Puzzle 3: Shrink the top block to reach the exit door.
- Puzzle 4: Place an object on the button to hold the door open.
- Puzzle 5: Enlarge a cube to use as a step to reach the next door.
- Puzzle 6: Place a pawn on the button viewed through the window.
- Puzzle 7: Create a ramp with the cheese to reach the doorway.
- Puzzle 8: Shrink the block and place it on the button.
- Puzzle 9: Shrink the block and place it on the button viewed through the broken window.
- Puzzle 10: Raise the block over the wall to drop it into the next room.
- Puzzle 11: Enlarge the exit sign to activate both buttons.
- Puzzle 12: Use the cheese wedge to knock down the wall panels.
Level 2: Optical
This level builds on the size manipulation techniques.
- Puzzle 1: Use the fire exit door to navigate the hotel. Utilize a painting to access an upper level. Enlarge an exit sign to overcome an obstacle.
- Puzzle 2: Align objects to create a cube, then enlarge it to reach the exit.
- Puzzle 3: Align objects to create a staircase cube to access the next area.
- Puzzle 4: Use the cube stairs to reach a ledge, and then reconstruct a fire exit door to progress.
- Puzzle 5: Align objects to create a chess piece, then use it to access the next area.
- Puzzle 6: Enlarge the moon to reveal and access a tiny door.
Level 3: Cubism
This level focuses on manipulating dice and cubes.
- Puzzle 1: Enlarge the dice to reach the ledge.
- Puzzle 2: Use the dice as steps to reach the exit.
- Puzzle 3: Use the dice to access the next area.
- Puzzle 4: Use the dice as steps to reach the exit.
- Puzzle 5: Manipulate the dice to create a path to the ledge.
- Puzzle 6: Use the dice pieces to create a ramp.
- Puzzle 7: Use the dice pieces to create a path to the ledge.
- Puzzle 8: Use the dice to access the cube and then the elevator.
Level 4: Blackout
This level introduces darkness and spatial disorientation.
- Puzzle 1: Navigate the dark room to find the exit.
- Puzzle 2: Follow the platform across the pit.
- Puzzle 3: Walk backwards into the darkness to find the stairs.
- Puzzle 4: Enlarge the exit sign to illuminate the path and navigate obstacles.
- Puzzle 5: Enlarge the exit sign to see through the glass and climb the boxes.
Level 5: Clone
This level introduces object cloning.
- Puzzle 1: Use the cloned door to activate the button.
- Puzzle 2: Create a staircase of cloned doors to overcome the obstacle.
- Puzzle 3: Create a staircase of cloned alarm clocks.
- Puzzle 4: Clone the apple and drop a large one to remove the smaller one from the button.
- Puzzle 5: Clone the apple and place it on the button.
- Puzzle 6: Clone the sign to create a staircase to reach the exit.
Level 6: Dollhouse
This level involves manipulating a dollhouse.
- Puzzle 1: Enlarge the dollhouse and enter it.
- Puzzle 2: Use the fan to knock down the blocks and free the door.
- Puzzle 3: Enlarge the window to pass through it.
- Puzzle 4: Enlarge the inflatable castle and use it to cross.
- Puzzle 5: Use the doors to create a path to the keyhole.
- Puzzle 6: Enter the smaller dollhouse to access the elevator.
Level 7: Labyrinth
This level is a complex maze with shifting perspectives.
- Puzzle 1: Use the alarm clock and painting to navigate the shifting gravity.
- Puzzle 2: Use the grey door to reveal and access a hole.
- Puzzle 3: Fall through the crack in the wall.
- Puzzle 4: Drop the staircase to fall to the next area, then use the junk to reach the elevator, but then exit through the door behind you. Follow the signs through the repeating hallway.
- Puzzle 5: Use the dice to climb to the next level.
- Puzzle 6: Use the knight chess piece to hold the button.
- Puzzle 7: Use the dice to navigate the shifting rooms and follow the arrows.
- Puzzle 8: Navigate the 2D lampposts to reach the bedroom and the alarm clock.
Level 8: Whitespace
This level is characterized by vast white spaces.
- Puzzle 1: Enlarge the building model to create a passage. Shrink the model to pass through the door. Walk through the filing cabinet shadow.
- Puzzle 2: Navigate the hallways and pass through the window.
- Puzzle 3: Walk through the white stairs.
- Puzzle 4: Walk through the white walls to reach the next area.
- Puzzle 5: Use the chess pieces to cross the chessboard.
- Puzzle 6: Create a room from the 2D door, then use the cheese wedge to reach the high door.
- Puzzle 7: Fall through the holes and into the red pit.
Level 9: Retrospect
This level is a retrospective journey through the game. The player is passively guided through revisited areas. Activate the alarm clock to begin.
This walkthrough should help you successfully complete Superliminal. Remember to experiment and observe your surroundings carefully – perception is key!