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Monster Hunter Wilds Explains Cooking System

Author : Benjamin Feb 20,2025

Monster Hunter Wilds Explains Cooking System

Enhanced Culinary Realism in Monster Hunter Wilds: A Feast for the Eyes

Monster Hunter Wilds is set to redefine in-game food presentation, prioritizing appetizing visuals through a blend of realism and stylized exaggeration. The development team, led by executive director/art director Kaname Fujioka and director Yuya Tokuda, aims to create food so enticing, it surpasses mere realism. The game boasts a diverse menu featuring meat, fish, and vegetable dishes meticulously crafted for maximum visual appeal.

Building on the series' long-standing cooking mechanic, Monster Hunter Wilds expands upon the realistic dining experiences introduced in Monster Hunter World (2018). Fujioka emphasizes that true deliciousness requires more than realism; it necessitates a thoughtful approach to visual appeal, drawing inspiration from anime and commercials. This involves strategic lighting and exaggerated food modeling to heighten the sense of culinary delight.

A Campfire Culinary Adventure:

Unlike previous installments, Monster Hunter Wilds allows players to enjoy meals anywhere, embracing a casual camping grill ambiance rather than a formal restaurant setting. A December preview showcased an impressive cheese pull, hinting at the game's commitment to visual detail. Even simpler dishes, like roasted cabbage (a significant challenge for Fujioka), are elevated through realistic effects, such as the cabbage puffing up as the lid is removed, adorned with a roasted egg.

Director Tokuda, a self-proclaimed meat enthusiast, promises a secret "extravagant" meat dish, adding an element of surprise to the culinary journey. The game's focus extends beyond individual dishes to encompass the joyful expressions of characters enjoying their meals around a campfire, creating a heightened sense of culinary bliss. Monster Hunter Wilds launches February 28, 2025.