Welcome to our exclusive IGN First coverage for April, where we dive deep into The Outer Worlds 2. This month brings the first real-time gameplay reveal, showcasing a thrilling quest that takes you into the N-Ray Facility. This quest not only demonstrates new features and mechanics but also highlights how the game is reimagining level design. A standout aspect is the enhanced RPG depth, as developer Obsidian draws inspiration from its rich history and immersive sims like Deus Ex and Dishonored.
The game's evolution from its predecessor is evident in its more sophisticated systems. For instance, the introduction of a true stealth system offers players better tools and effective melee weapons for silent takedowns. A notable feature is the purple-colored health bar above enemy heads, which indicates potential damage from stealth attacks, allowing players to strategize for one-hit kills. Additionally, enemies now react to dead bodies, prompting alerts unless you have the skill to disintegrate them instantly.
The Outer Worlds 2 Gameplay - Screenshots
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As you progress through the quest, you'll acquire the N-Ray Scanner, a vital tool for spotting objects and NPCs/enemies through walls. This device is essential for solving complex environmental puzzles and crucial for stealth and combat strategies. It's particularly useful against cloaked enemies within the N-Ray Facility, who remain invisible to the naked eye but not to the scanner's lens.
The game features several interlocking systems that enhance RPG elements and character builds. Stealth and immersive sim mechanics are just part of the broader gameplay expansion. Obsidian has also focused on improving gunplay, taking inspiration from Destiny to ensure a satisfying shooting experience. While not turning into a full-blown shooter, the game's movement has been refined to complement gunplay, allowing for agile actions like sprint-sliding while aiming down sights. The return of Tactical Time Dilation (TTD) adds a bullet-time element to combat, and the introduction of throwables, such as grenades, offers new tactical options.
While story details remain sparse, the gameplay video reveals tweaks to conversation mechanics. For example, during an encounter with an NPC named Exemplar Foxworth, who's survived a cultist takeover, players can choose to help her based on their Medical stat or respond using their Guns or Melee stats. This interaction also introduces a new companion, Aza, a former cultist who joins your quest to rectify past actions.
While The Outer Worlds laid the groundwork, The Outer Worlds 2 aims to fully realize Obsidian's vision. Drawing from the studio's RPG roots and the legacy of games like Fallout: New Vegas, this sequel promises a modern first-person RPG experience. Throughout April, IGN First will explore character builds, the new flaws system, unique weapons, and the game's expanded scope through interviews with key figures like original Fallout developer and creative director Leonard Boyarsky, game director Brandon Adler, and design director Matt Singh. Stay tuned to IGN for more exciting updates all month long!