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Till you Last: Safe Zone

Till you Last: Safe Zone

Category : Strategy Size : 87.7 MB Version : 0.1.2 Developer : boypipz Package Name : com.boypipz.TillyouLastSafeZone Update : Mar 29,2025
3.1
Application Description

Dive into the thrilling world of SANDBOX Simple Strategy Endless Defense Base Building, Unit Survival Simulator! Now in EARLY ACCESS, we extend our heartfelt thanks for your support as we embark on this exciting journey together.

Experience a casual yet realistic endless defense game that blends base building, unit management, and survival elements into a captivating sandbox simulator. Your mission is to transform your zone into a safe fortress, rescuing civilians and deciding whether to integrate them into your community or evacuate them for their ultimate safety. Enhance your people's quality of life, eradicate foes and infected using a diverse range of units, vehicles, buildings, and weapons, and navigate through randomized events—from minor incidents to catastrophic disasters—all from the power of your mobile phone!

Enjoy SANDBOX gameplay at your fingertips, inspired by the survival, colony, and real-time strategy (RTS) sandbox simulation games on PC, with survival elements soon to be fully implemented.

Minimum Specs for Optimal Performance:

  • DEVICE: Oppo A5S, or an equivalent or better model
  • CPU: Octa-core (4x2.3 GHz Cortex-A53 & 4x1.8 GHz Cortex-A53) or equivalent or better
  • GPU: PowerVR GE8320 or equivalent or better
  • RAM: 32GB with 3GB RAM or equivalent or better

v0.1 Released:

  • Endless defense outpost/base building survival RTS SANDBOX
  • Functionality and logic for units and buildings
  • An endless zombie horde that accelerates with each kill
  • Management of civilians, workers, and builders
  • Resource collection logic and requirements
  • Saving of units, buildings, and resources
  • A trusty main sentry gun with level upgrades
  • A simple basic research tree
  • Tactical command system for units

WIP v0.2 to be Released:

  • Reported bugfixes (we need your input! Thanks!)
  • Improvements to early features
  • Introduction of civilian and military vehicles
  • Random interactive events such as civilian rescue, bus crashes, helicopter crashes, plane crashes, and essential resource drops
  • Enhancements to the main sentry gun upgrades and features
  • Collection of player suggestions

Not Started Yet v0.3 Release:

  • Reported bugfixes (your input is crucial! Thanks!)
  • Civilian & VIP rescue operations
  • Expedition feature
  • In-depth research trees and upgrades
  • Unit gears and individual customization
  • Explosives including artillery, grenade launchers, and rockets
  • Man/unmanned emplacements
  • Population's mood system (happy and sad)

Not Started Yet v0.4 Release:

  • More sandbox options including grid size, starting units, and starting resources
  • Introduction of enemy variants and otherworldly species
  • Improvements to enemy pathing and logic
  • Human raiders
  • Unit cover system

Not Started Yet v0.5 Release:

  • Art and animation improvements/reworks
  • FPS performance optimization
  • Random events during expeditions

Not Started Yet v0.6 Release:

  • Weather system
  • Day and night cycle system
  • Quarantine facility
  • Infection system

Misc. Features to be Implemented:

  • Unit customizations
  • Theme customization
  • And more to be envisioned!

We're committed to perfection and won't consider this project finished until we're fully satisfied. Your continued support is invaluable to us!

Known Issues/Bugs:

  • Walls/defenses may become doubled or tripled layered after loading a saved game, making them super ultra sturdy.
  • Zombies/infected become super fast at 5000 kills and 1000 evacuations upon continuing a saved game.
  • Low FPS on the main menu (we're investigating but it's not a priority at the moment, apologies).
  • The game has a fairly large install size due to how-to-play animations using uncompressed frames from GIFs for smooth and clear visuals.
  • (Priority) Rescued survivors in holding may disappear when continuing a saved game; the workaround is to evacuate them on the chopper before quitting/exiting the game.
  • Already dead single units may be alive upon continuing a saved game.
  • Workers and builders count may reset to 4/5 upon continuing a saved game.
  • Builders may get stuck on building something invisible, but they can still work on the latest build and unbuild commands.
  • Builders may get stuck between built walls; use the finger tool in utilities options to interact with the units.
  • Workers may wander off; toggle the collection tool to make them go back to work.
Screenshot
Till you Last: Safe Zone Screenshot 0
Till you Last: Safe Zone Screenshot 1
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