A shocking discovery on Reddit reveals a game-breaking bug in Marvel Rivals that disproportionately affects players with less powerful PCs. Low FPS (frames per second) results in several heroes exhibiting significantly reduced movement speed and damage output! This effectively transforms Marvel Rivals, already a demanding game on PC hardware, into a pay-to-win experience where the "payment" is upgrading your computer components.
This is undeniably a major bug, not an intentional game mechanic. However, a swift fix is unlikely. The core problem stems from the Delta Time parameter – a crucial element allowing games to maintain consistent performance regardless of frame rate. Addressing this deeply embedded issue will require considerable development time.
Currently, the following heroes are known to be affected:
- Doctor Strange
- Wolverine
- Venom
- Magik
- Star-Lord
These characters experience slower movement, reduced jump height, and diminished damage. Other heroes may also be impacted. Until a patch arrives, players are advised to prioritize improving their FPS, even if it means compromising graphical settings.