
文明の不思議を探求する7:包括的なガイド
建物の建設は文明7での文明を強化しますが、本当に繁栄するためには、驚異の領域を掘り下げなければなりません。このガイドは、年齢によって分類された文明7で利用可能なすべての不思議を詳述しています。
目次
- 古代年齢の驚異
- 探索年齢の驚異
- 現代の驚異
以前の分割払いと同じように、文明7の不思議は明確な時代に分かれています。各年齢は、以下にリストされているユニークな不思議を提示します。
古代の驚異
| Wonder | Effect | Placement Requirements |
|---|---|---|
| Angkor Wat | Increased Happiness. Higher Specialist Limit in this City. | Adjacent to a River tile. |
| Colosseum | +3 Culture. +2 Happiness to Quarters in this City. | Adjacent to a District. |
| Colossus | +3 Gold. +3 Resource Capacity in this City. +1 Economic Attribute point. | On Coast adjacent to land. |
| Dur-Sharrukin | +5 Science. Functions as a Fortified District. +3 Combat Strength to all Fortified Districts in all Cities. | On a Flat tile. |
| Emile Bell | Grants the Ginseng Agreement Unique Endeavor, providing Food to both Leaders’ Capitals. +1 Diplomatic Attribute point. | On a Rough tile. |
| Gate of All Nations | Increased Gold. Enhanced Support during Wars. | Adjacent to a District. |
| Great Stele | +200 Gold upon completing any Wonder in this City (including itself). | On a Flat tile. |
| Ha’among’a Maui | +2 Culture. +1 Culture and Food to Fishing Boats in this City. +1 Cultural Attribute point. | On a Grassland or Tropical tile adjacent to Coast. |
| Hanging Gardens | +1 Food to Farms in this City. +10% growth rate in all Cities. +1 Expansionist Attribute point. | Adjacent to a River. |
| Mausoleum of Theodoric | +3 Production. +100% yields and HP from pillaging. +1 Militaristic Attribute point. | Adjacent to Coast. |
| Monks Mound | Increased Food. Higher Resource Capacity in this City. | Adjacent to a River tile. |
| Mundo Perdido | Increased Happiness and Science on Tropical tiles within this City. | On a Tropical tile. |
| Nalanda | +3 Science. +1 Codex. Possesses 2 Codex slots. +1 Scientific Attribute point. | On a Plains tile. |
| Oracle | Increased Culture. Receives additional Culture per Age when gaining rewards from Narrative Events. | On a Rough tile. |
| Petra | +2 Gold. +1 Gold and Production per Desert tile in the City. | On a Desert tile. |
| Pyramid of the Sun | +3 Culture. +3 Culture per Quarter in this City. | On a Flat tile adjacent to a District. |
| Pyramids | +1 Gold and Production on Minor and Navigable River tiles in this City. | On a Desert tile adjacent to a Navigable River tile. |
| Sanchi Stupa | Increased Happiness. Higher Culture based on excess Happiness in this City. | On a Plains tile. |
| Terracotta Army | +2 Production. Grants a free Army Commander upon construction. +25% Army experience. | On a Grassland tile. |
<テーブルクラス= "Has-Fixed-Layout"> 不思議 効果 配置要件
| Wonder | Effects | Placement Requirements |
|---|---|---|
| Borobudur | +3 Happiness. +2 Food and Happiness to Quarters. | Adjacent to a Coast tile. |
| Brihadeeswarar Temple | +3 Influence. All Buildings with active adjacency receive +1 Happiness adjacency with Navigable Rivers. | On a Minor River or adjacent to a Navigable River. |
| El Escorial | +3 Happiness. Has 3 Relic Slots. +1 Settlement Limit. +4 Happiness to Cities within 7 tiles. | On a Rough tile. |
| Erdene Zuu | Increased Culture. Gain Culture equal to a percentage of Cavalry Unit cost upon creation. | On a Flat Plains, Flat Tundra, or Flat Desert tile. |
| Forbidden City | +2 Culture. +2 Culture and Gold to all Fortification Buildings in this City. | Adjacent to a District. |
| Hale o Keawe | +2 Culture. Constructing a Coastal Building grants Culture equal to 50% of its cost. Has 3 Relic Slots. | Adjacent to a Coast tile, but not adjacent to a Tundra tile. |
| House of Wisdom | +3 Science. Gains 3 Relics. +2 Science to Great Works. Has 3 Great Works slots. | Adjacent to an Urban tile. |
| Machu Pichu | +4 Gold. Increased Resource Capacity in this City. +4 Culture and Gold to adjacent tiles. | On a Tropical Mountain tile. |
| Notre Dame | +4 Happiness. All Specialists provide +3 Culture during Celebrations. Starts a Celebration upon completion. | Adjacent to a River tile and a District. |
| Serpent Mount | +4 Influence. +3 Science and +2 Production to all Unique Improvements. | On a Grassland tile. |
| Shwedagon Zedi Daw | +4 Science. +2 Science to all Rural tiles with at least 1 Happiness. +1 Wildcard Attribute point. | Adjacent to a Lake. |
| Tomb of Askia | +2 Gold. +2 Resource Capacity in this City. +2 Gold and Production per Resource assigned. | On a Desert tile. |
| White Tower | Increased Happiness. Higher Happiness in this City per Unique Tradition in your Government. | Adjacent to a City Hall. |
現代の驚異
| Wonder | Effects | Placement Requirements |
|---|---|---|
| Brandenburg Gate | Increased Production. No Happiness penalty from War Weariness. Increased Happiness in conquered Cities. | Adjacent to a District. |
| Chengde Mountain Resort | Increased Gold. Higher Culture per Trade Route with another Civilization. | Adjacent to a Mountain tile. |
| Dogo Onsen | Increased Happiness. This City gains Population during a Celebration. | Adjacent to a Coast tile. |
| Doi Suthep | +4 Influence. +5 Culture and Gold per City-State where you are Suzerain. | On a Rough tile. |
| Eiffel Tower | Increased Culture and Happiness to Districts in this City. | Adjacent to a District. |
| Hermitage | Increased Culture. Higher Culture in Cities with a slotted Great Work. | On a Tundra tile. |
| Muzibu Azaala Mpanga | +4 Food. +2 Food to all Lake tiles. +2 Culture and Happiness to Lake tiles in this City. | Adjacent to a Lake tile. |
| Oxford University | To be determined | To be determined |
| Palacio de Bellas Artes | Increased Culture. Higher Happiness to Great Works. Increased Happiness in this City. Includes Great Works slots. | Adjacent to an Urban District. |
| Red Fort | To be determined | To be determined |
| Statue of Liberty | Increased Happiness. Spawns Migrant Units (Civilian Units triggering Growth Events). Increased Resource Capacity. Increased Gold and Production per assigned Resource. | On a Coast tile adjacent to land. |
| Taj Mahal | To be determined | To be determined |
これは、文明に対する確認された驚異を結論付けています7。