Hazelight Studios is gearing up to launch a thrilling new cooperative adventure designed for two players, promising an even more immersive experience than their previous titles. The developers highlight captivating environments, a compelling narrative, and a wealth of engaging activities designed to fully immerse players in the game's world.
Beyond the main storyline, players can delve into branching side quests, uncovering hidden surprises and secrets. These additional missions not only unlock new areas to explore but also introduce unique gameplay mechanics, providing even more incentive to uncover the mysteries within Split Fiction's universe.
Anticipation is high, with fans already labeling the project as one of the year's most anticipated cooperative experiences.
Three years after the successful launch of It Takes Two, Hazelight Studios released a substantial update for their acclaimed cooperative adventure in May. A comprehensive list of improvements was shared on Steam. This update is particularly noteworthy for its focus on the core Steam community. The game is now entirely self-contained on Steam, eliminating the need for the EA launcher and achieving full Steam Deck compatibility.
Connecting with Steam friends for cooperative play is now seamless through the Steam friend invite system. Furthermore, Steam Family Sharing is fully integrated. While an EA account remains necessary to access EA servers for online play, the update removes the EA account requirement for local cooperative play utilizing Steam Remote Play.