Home News Cyberpunk 2: No Third-Person View, Unveils Realistic Crowd System

Cyberpunk 2: No Third-Person View, Unveils Realistic Crowd System

Author : Claire Apr 11,2025

CD Projekt RED is intensifying its efforts on the eagerly awaited sequel to Cyberpunk 2077, as recent job listings shed light on exciting aspects of the game. One significant detail that has emerged is the decision to maintain a first-person perspective, dashing hopes of some fans who were eager for a third-person view to see their character in action.

Cyberpunk 2077Image: steamcommunity.com

A job listing for a Senior Gameplay Animator calls for expertise in crafting detailed first-person animations, with a focus on weapon interactions and gameplay mechanics. The absence of any reference to third-person perspectives in the job description strongly suggests that CD Projekt RED is sticking to first-person exclusively.

Another role, that of an Encounter Designer, emphasizes the development of what the team claims will be the "most realistic crowd system ever seen in games." This system aims to dynamically react to player actions, fostering immersive environments where NPCs engage with the world in a natural manner. The job involves working closely with different teams to create complex scenarios that offer multiple solutions, leveraging NPC behaviors, interactive objects, loot points, and environmental storytelling.

Moreover, one of the job listings hints at the inclusion of multiplayer functionality in the sequel, although it's still in the preliminary phases of development.

Cyberpunk 2, codenamed Project Orion, will leverage the power of Unreal Engine 5, promising state-of-the-art graphics and technology. In related news, a senior quest designer at CD Projekt RED disclosed their role in voicing intimate scenes in Cyberpunk 2077. Meanwhile, enthusiasts of Kingdom Come: Deliverance 2 have spotted a character that pays homage to Johnny Silverhand, bridging the worlds of these beloved games.