Home News "12 Best Multiclass Builds in Baldur's Gate 3"

"12 Best Multiclass Builds in Baldur's Gate 3"

Author : Claire Apr 12,2025

Summary

  • Multiclassing in Baldur's Gate 3 offers players the chance to create versatile and powerful character builds, enhancing gameplay and strategy.
  • Larian Studios is set to introduce 12 new subclasses, promising even more options and excitement for fans of the game.
  • Iconic multiclass setups such as the Lockadin Staple and God of Thunder provide unique thematic and gameplay advantages, transforming characters into formidable warriors.

With Baldur's Gate 3 adhering closely to the Dungeons & Dragons ruleset, players can now embark on adventures in Faerun with characters inspired by their own D&D campaigns. The game presents a challenging narrative where players must contend with a Mindflayer invasion and the threat of an Illithid parasite that could turn them into Mindflayers. This urgency adds a thrilling layer of pressure as players race against time to save the Forgotten Realms and preserve their characters' identities.

While players can choose to stick with a single class throughout their journey, the option to multiclass opens up a world of possibilities, allowing for more flexible and powerful builds. By combining different classes, players can harness the unique strengths of each, crafting multi-faceted warriors capable of overcoming any challenge.

Updated on January 13, 2025, by Rhenn Taguiam: With Larian Studios poised to introduce 12 new subclasses, the anticipation among Baldur's Gate 3 fans is palpable. These new additions will undoubtedly enhance the gameplay experience, offering fresh and intriguing character build options. However, for those eager to explore the game before these updates, delving into some of the most effective multiclass setups is highly recommended. As the game's multiclass dynamics are set to evolve with the introduction of subclasses like the Swashbuckler and Oath of Conquest, now is the perfect time to experiment with existing multiclass combinations. Notable among these are the staple Paladin/Warlock build and the thematic Sorcerer/Cleric blend.

12 Lockadin Staple (Ancients Paladin 7, Fiend Warlock 5)

Enhance The Warlock's Utility With All-Around Offense And Defense

Baldur's Gate 3, with its faithful adaptation of the D&D 5e ruleset, offers players a chance to utilize some of the most potent multiclass builds from the tabletop game. One such build is the Lockadin Staple, which leverages the synergy between the Charisma-based Warlock and Paladin classes. The Warlock's powerful utility and limited spell slots complement the Paladin's offensive capabilities and lack of utility spells, resulting in a robust and versatile character.

This build maximizes the Warlock's damage and utility potential by incorporating the Paladin's Heavy Armor Proficiency for added survivability, along with the potent offense of Divine Smite and Extra Attack. The short-rest spell slots from the Warlock allow for frequent use of Divine Smites and the long-range versatility of Eldritch Blast.

Here’s how players can achieve this build:

LevelClass Choice & FeaturesTotal Spells AvailableLevel 1Paladin 1: Oath of the Ancients Subclass
- Divine Sense
- Lay on Hands
- Channel Oath: Healing Radiance- Channel Oath: 1
- Lay on Hands: 3Level 2Paladin 2
- Fighting Style: Great Weapon Fighting
- Divine Smite- Channel Oath: 1
- Lay on Hands: 3
- Known Spells: 2 + CHA Mod
- Spell Slots: 2 1st-LevelLevel 3Paladin 3
- Divine Health
- Channel Oath: Nature’s Wrath
- Channel Oath: Turn the Faithless
- Oath Spells: Speak with Animals, Ensnaring Strike- Channel Oath: 1
- Lay on Hands: 3
- Paladin Spells: 3 + CHA Mod
- Paladin Spell Slots: 3 1st-LevelLevel 4Paladin 4
- Choose Feat:- Channel Oath: 1
- Lay on Hands: 4
- Paladin Spells: 4 + CHA Mod
- Paladin Spell Slots: 3 1st-LevelLevel 5Paladin 5
- Extra Attack
- Oath Spells: Misty Step, Moonbeam- Channel Oath: 1
- Lay on Hands: 4
- Paladin Spells: 5 + CHA Mod
- Paladin Spell Slots: 4 1st-Level, 2 2nd-LevelLevel 6Warlock 1: The Fiend Subclass
- Pact Magic
- Dark One’s Blessing- Channel Oath: 1
- Lay on Hands: 4
- Paladin Spells: 5 + CHA Mod
- Paladin Spell Slots: 4 1st-Level, 2 2nd-Level
- Warlock Spells: 2 Cantrips, 2 Spells
- Warlock Spell Slots: 1 1st-LevelLevel 7Warlock 2
- Eldritch Invocation: Agonizing Blast
- Eldritch Invocation: Repelling Blast- Channel Oath: 1
- Lay on Hands: 4
- Paladin Spells: 5 + CHA Mod
- Paladin Spell Slots: 4 1st-Level, 2 2nd-Level
- Warlock Spells: 2 Cantrips, 3 Spells
- Warlock Spell Slots: 2 1st-LevelLevel 8Warlock 3
- Pact Boon: Pact of the Blade
- New Spell: Mirror Image- Channel Oath: 1
- Lay on Hands: 4
- Paladin Spell Slots: 4 1st-Level, 2 2nd-Level
- Warlock Spells: 2 Cantrips, 4 Spells
- Warlock Spell Slots: 2 2nd-LevelLevel 9Warlock 4
- New Cantrip: Mage Hand
- New Spell: Hold Person
- Choose Feat: Great Weapon Master: All In- Channel Oath: 1
- Lay on Hands: 4
- Paladin Spell Slots: 4 1st-Level, 2 2nd-Level
- Warlock Spells: 3 Cantrips, 5 Spells
- Warlock Spell Slots: 2 2nd-LevelLevel 10Warlock 5
- Eldritch Invocation: Fiendish Vigor
- Deepened Pact
- New Spell: Hunger of Hadar
- Replace Spell: Counterspell- Channel Oath: 1
- Lay on Hands: 4
- Paladin Spells: 5 + CHA Mod
- Paladin Spell Slots: 4 1st-Level, 2 2nd-Level
- Warlock Spells: 3 Cantrips, 6 Spells
- Warlock Spell Slots: 2 3rd-LevelLevel 11Paladin 6
- Aura of Protection- Channel Oath: 1
- Lay on Hands: 4
- Paladin Spells: 6 + CHA Mod
- Paladin Spell Slots: 4 1st-Level, 2 2nd-Level
- Warlock Spells: 3 Cantrips, 6 Spells
- Warlock Spell Slots: 2 3rd-LevelLevel 12Paladin 7
- Aura of Warding- Channel Oath: 1
- Lay on Hands: 4
- Paladin Spells: 7 + CHA Mod
- Paladin Spell Slots: 4 1st-Level, 3 2nd-Level
- Warlock Spells: 3 Cantrips, 6 Spells
- Warlock Spell Slots: 2 3rd-Level

11 God of Thunder (Storm Sorcerer 10, Tempest Cleric 2)

Get Stronger Sorcerer Setups With The Cleric

In Baldur's Gate 3, the presence of Elemental Resistances and Advantages, combined with thematic gear, allows players to craft symbolic builds that harness the power of the elements. The God of Thunder build is a prime example, merging the Storm Sorcerer's innate ferocity with the Tempest Cleric's combat-focused proficiencies.

Although a two-level dip into the Cleric class might seem minimal, it grants access to Heavy Armor and Martial Weapons Proficiency, which are crucial. The key feature for aspiring Thors, however, is Wrath of the Storm, providing a Reaction that deals either 2d8 Lightning or Thunder Damage on a failed Dexterity Save. This essentially gives players a Reaction-based version of Divine Smite with an elemental twist. At 2nd-level, the Tempest Cleric's Destructive Wrath can maximize a spell's Thunder or Lightning Damage, opening up opportunities for devastating attacks with higher-level Sorcerer spells.

Here’s how players can achieve this build:

LevelClass Choice & FeaturesTotal Spells AvailableLevel 1Sorcerer 1: Storm Sorcerer Subclass
- Tempestuous Magic
- New Cantrips: Mage Hand, Minor Illusion, Shocking Grasp, True Strike
- New Spells: Magic Missile, Thunderwave- Total Sorcery Points: -
- Sorcerer Spells: 4 Cantrips, 2 Spells
- Sorcerer Spell Slots: 2 1st-LevelLevel 2Sorcerer 2
- Create Spell Slot
- Create Sorcery Point
- Metamagic: Twinned Spell
- Metamagic: Distant Spell
- New Spell: Witch Bolt- Total Sorcery Points: 2
- Sorcerer Spells: 4 Cantrips, 3 Spells
- Sorcerer Spell Slots: 3 1st-LevelLevel 3Cleric 1: Tempest Domain Subclass
- Heavy Armour, Martial Weapons Proficiency
- Spellcasting
- New Cantrips: Thunderwave, Fog Cloud, Guidance
- Wrath of the Storm- Total Sorcery Points: 2
- Sorcerer Spells: 4 Cantrips, 3 Spells
- Sorcerer Spell Slots: 3 1st-Level
- Cleric Spells: 3 Cantrips, 1 + WIS Mod
- Cleric Spell Slots: 2 1st-LevelLevel 4Cleric 2
- Channel Divinity: Turn Undead
- Channel Divinity: Destructive Wrath
- New Cantrip: Resistance- Total Sorcery Points: 2
- Sorcerer Spells: 4 Cantrips, 3 Spells
- Sorcerer Spell Slots: 3 1st-Level
- Cleric Spells: 3 Cantrips, 2 + WIS Mod
- Cleric Spell Slots: 3 1st-LevelLevel 5Sorcerer 3
- New Spell: Scorching Ray
- Metamagic: Quickened Spell- Total Sorcery Points: 3
- Sorcerer Spells: 4 Cantrips, 4 Spells
- Sorcerer Spell Slots: 4 1st-Level, 2 2nd-LevelLevel 6Sorcerer 4
- Choose Feat: + 2 CHA (ASI)
- New Cantrip: Ray of Frost
- New Spell: Shatter- Total Sorcery Points: 5
- Sorcerer Spells: 5 Cantrips, 5 Spells
- Sorcerer Spell Slots: 4 1st-Level, 3 2nd-LevelLevel 7Sorcerer 5
- New Spell: Lightning Bolt- Total Sorcery Points: 5
- Sorcerer Spells: 5 Cantrips, 6 Spells
- Sorcerer Spell Slots: 4 1st-Level, 3 2nd-Level, 2 3rd-LevelLevel 8Sorcerer 6
- New Spell: Counterspell
- Heart of the Storm, Heart of the Storm: Resistance
- Learn Spells: Call Lightning, Sleet Storm, Gust of Wind, Create/Destroy Water, Thunderwave- Total Sorcery Points: 5
- Sorcerer Spells: 5 Cantrips, 7 Spells
- Sorcerer Spell Slots: 4 1st-Level, 3 2nd-Level, 3 3rd-LevelLevel 9Sorcerer 7
- New Spell: Ice Storm- Total Sorcery Points: 5
- Sorcerer Spells: 5 Cantrips, 8 Spells
- Sorcerer Spell Slots: 4 1st-Level, 3 2nd-Level, 3 3rd-Level, 1 4th-LevelLevel 10Sorcerer 8
- Choose Feat: Ability Score Increase, Charisma- Total Sorcery Points: 5
- Sorcerer Spells: 5 Cantrips, 9 Spells
- Sorcerer Spell Slots: 4 1st-Level, 3 2nd-Level, 3 3rd-Level, 2 4th-LevelLevel 11Sorcerer 9
- New Spell: Cone of Cold- Total Sorcery Points: 5
- Sorcerer Spells: 5 Cantrips, 10 Spells
- Sorcerer Spell Slots: 4 1st-Level, 3 2nd-Level, 3 3rd-Level, 3 4th-Level, 1 5th-LevelLevel 12Sorcerer 10
- Metamagic: Subtle Spell
- New Spell: Wall of Stone
- Cantrip: Blade Ward- Total Sorcery Points: 6
- Sorcerer Spells: 6 Cantrips, 11 Spells
- Sorcerer Spell Slots: 4 1st-Level, 3 2nd-Level, 3 3rd-Level, 3 4th-Level, 2 5th-Level