Marvel Snap's roster of animal companions has been rather sparse—Cosmo, Groose, Zabu, Hit Monkey, and that's pretty much it. But the Brave New World season changes that, introducing Falcon's trusty Redwing to the feathered fray.
How Redwing Works in Marvel Snap
Redwing is a 3-cost, 4-power card with a unique ability: "The first time this moves, add a card from your hand to its old location." However, there are some crucial limitations. This ability triggers only once, regardless of attempts to reuse Redwing with cards like Symbiote Spider-Man or by returning it to your hand. This significantly restricts its strategic applications.
Precise card targeting with Redwing proves challenging. Move decks often utilize low-cost cards (like Iron Fist) that you'd rather not relocate. Conversely, Scream decks typically manipulate your opponent's cards, not your own.
Despite these limitations, budget-friendly move options exist for lower Collection Level players, such as Madame Web or Cloak. Redwing's potential shines in surprising plays; imagine strategically placing a Galactus early or summoning a powerful card like The Infinaut.
Best Day One Redwing Decks in Marvel Snap
Ares and Surtur dominated the previous season, and they're back with a revised Scream-based strategy incorporating Aero and Heimdall. Redwing surprisingly fits within this build, though it often conflicts with the near-universal preference for playing Surtur on turn 3. Here's the decklist:
Hydra Bob, Scream, Kraven, Captain America, Redwing, Polaris, Surtur, Ares, Cull Obsidian, Aero, Heimdall, Magneto [Click here to copy this list from Untapped.]
This deck is expensive, featuring several Series 5 cards (Hydra Bob, Scream, Redwing, Surtur, Ares, Cull Obsidian). Hydra Bob can be substituted with a 1-cost card like Rocket Raccoon or Iceman, but the other Series 5 cards are essential.
The strategy centers on deploying Surtur on turn 3, followed by high-power cards to boost Surtur's power. Scream provides an alternative win condition by stealing power. Polaris, Aero, and Magneto offer card manipulation, while Redwing, when played into Heimdall, buffs Surtur and retrieves a high-power card from your hand.
Another potential home for Redwing is within a Madame Web deck, though Dagger's nerf has diminished the viability of move-focused strategies. Madame Web's ongoing ability complements ongoing-style decks, creating a niche for Redwing:
Ant-Man, Madame Web, Psylocke, Sam Wilson, Captain America, Luke Cage, Captain America, Redwing, Doom 2099, Iron Lad, Blue Marvel, Doctor Doom, Spectrum [Click here to copy this list from Untapped.]
This deck includes two Series 5 cards (Madame Web and Doom 2099). While Madame Web isn't strictly necessary, removing her necessitates removing Redwing for another ongoing card like Mobius M. Mobius.
This deck primarily focuses on Doom 2099, aiming for rapid power distribution. Madame Web assists in optimizing Doom 2099's placement, and provides an additional way to move Sam Wilson's shield. Redwing offers a secondary activation method via Madame Web. On turn 6, Doctor Doom or Spectrum provide further power manipulation for a potential win.
Is Redwing Worth Spotlight Cache Keys or Collector's Tokens?
Currently, no. Redwing feels underpowered and fits within a relatively weak archetype. Saving resources for stronger cards in upcoming releases is recommended unless significant buffs are implemented.