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Deadlock Gets a Big Update from Valve

Author : Ellie Feb 27,2025

Deadlock receives a major gameplay overhaul with a significant patch from Valve. The core change is a complete map redesign, shifting from a four-lane to a three-lane structure, bringing it more in line with standard MOBA conventions.

This structural alteration will dramatically reshape gameplay strategies. The previous "1 vs 2" lane distribution is obsolete; now, teams will likely deploy two heroes per lane, necessitating a reassessment of resource allocation and tactical approaches.

DeadlockImage: steampowered.com

Beyond the lane restructuring, the patch repositions neutral camps, buffs, and other map elements. A new "map exploration" mode has been added, allowing players to familiarize themselves with the revised layout in a conflict-free environment.

The Soul Orb system has also undergone changes. Players can now accumulate souls even without directly securing the final blow on enemies, leading to potentially faster resource acquisition. Soul effect adjustments, including reduced air-hover times, have also been implemented.

Further enhancements include refined sprint mechanics, character balance tweaks, and enhanced performance. The patch integrates support for DLSS, FSR, NVIDIA Reflex, and Anti-Lag 2.0 technologies. Numerous bug fixes are also included. Consult the official patch notes for a comprehensive list of all modifications.